메타버스가 사기인 이유
Disclaimer 지극히 개인적인 의견입니다. 메타버스라는 것이 굉장히 뜨거운 화제거리가 되고 있다. 우리는 처음 들어보는 가상의 공간에서 엄청난 일들이 벌어지고 있다고 연신 뉴스에서 떠들어댄다. 몇만, 몇십만, 몇백만명의 사용자들이 이미...
The delusional world of PBR
I know This is going to be very controversial, but I have to let it out and want every CG artist doing Texture/Look Dev/Lighting think...
Making of Lamp
Hello, I've done another personal project inspired by Disney's Aladdin, Lamp Final Image 1. Modeling & Layout I wanted re-create the...
[번역] Unbiased 렌더링에 대한 진실
포스트 날짜 : 2016.09.29 원문 출처 : https://labs.chaosgroup.com/index.php/rendering-rd/the-truth-about-unbiased-rendering/ 번역 : GunSik Kim...
Making of Hermit Crab
Hello, I just finished a new personal project 'Hermit Crab' This time I wanted model organic creature and wanted it to be challenging in...
Making of Urban City
Hello everyone! I recently have finished one personal project "Urban City" and I decided to write a post about it because it's 4 in the...
Making of Kitchen
Hello, I made making of Kitchen shots that I worked few month ago. Just for remind me how I worked on this. I won't cover technical stuff...
A bit about Cameras for CG Artists
We use the term 'Photorealism' a lot in CG world. Why Photorealism in particualar instead of just realism? I think it's because things we...
VrayMtl Reflection SubDiv Changer
This is super simple python code that allows you to change reflection subdivision number uniformly on ALL VrayMtl and FastSSS2 materials....